 | MS-DOS. Various requirements from DAC to GUS.
|
 | AGA and other Amiga-like such as WarpOS,
MorphOS and OS4.
|
 | Amiga OCS. For example, Amiga 500.
|
 | Generally means x86 Linux, but other ports
such as PPC or AMD64 Linux might be available.
|
 | Atari Falcon030
|
 | SGI/IRIX. For 6.5 systems. Some ports
require a few SGI Freeware libs.
|
 | Other Unix. Typically Solaris, NetBSD or FreeBSD.
|
 | BeOS x86 PE
|
 | The boring Win32 systems ranging from 95
to Windows 7 and beyond. Pretty much everything should run on XP.
|
 | Mac OS X. Older stuff is PPC only, so
you'll need Rosetta.
|
 | GamePark GP32, the Korean handheld.
|
 | GamePark GP2X, another Korean handheld.
|
 | Dreamcast. Stuff should
work equally with PAL, NTSC and VGA.
|
 | Maemo 4 - Nokia N800/N810 Linux PDAs.
|
 | PlayStation Portable. Use unofficial
firmwares (developed on 4.xx M33).
|
 | Nintendo Wii. Use Twilight hack or
preferably Homebrew Channel to load.
|
 | QNX Neutrino on x86. Only tested on Qemu.
|
 | IBM OS/2. Tested with Warp 4.52 only. Might
require libc063 installed.
|
 | Acorn RiscPC series with StrongARM.
Not extensively tested.
|
 | Mer Linux for ARM-based devices. Tested
on N800.
|
 | GP2X Wiz, the successor of GP2X
|
 | Sharp MZ-700 (and probably MZ-800)
|
 | Good old Commodore 64. Tested on a few configurations plus VICE.
|
 | Sinclair QL. Not tested on emulators, turbos or later models such as Q40.
|
 | Panasonic JR-200UP, the PAL model. Good luck finding one of these.
|
 | MSX compatibles, PAL MSX1/MSX2. We'll probably leave this side to L!T in the future.
|
 | The Vectrex game console
|
 | Commodore Plus/4 and probably expanded C16, too. Use Plus4emu instead of VICE.
|
 | ZX Spectrum compatibles. Hardware requirements may vary.
|
 | Commodore VIC-20, possibly with extensions.
|
 | Source available.
|
|
The first shit. A slideshow with ct-voice & DAC music. 1993. In 2000 ported
to PPC/Alpha/x86-Linux by Marq.
|
|
A totally crap intro. 1993.
|
|
Yet another intro, ct-voice music only. 1993.
|
|
The first real demo by us, featuring mod-music through SB/DAC and some simple
vectors. 1993.
|
|
An intro with a funny (yet boring) writer and music with SB/DAC. 1993.
|
|
A very simple SB/DAC modplayer. 1994.
|
|
Sample player sources for SB/DAC/C/Pascal. 1994.
|
|
Some intros with SB/DAC music. 1994.
|
|
A reasonably fast modplayer with SB/DAC support. 1994.
|
|
Yzi's 4k-intro from ASM'94. 1994. Source
|
|
Yet another player, this time with C/Pascal source. Supports DAC/SB/GUS. 1995.
|
|
The last of the modplayers, this time for GUS. 1995.
|
|
An intro by Yzi. Took 3rd place at ABD'95, GUS music. 1995.
|
|
Our demo for ABD'95. Rather unstable, music with SB/GUS. 1995.
|
|
Not-so-good intro for ASM'95. Supports SB/GUS. 1995.
|
|
Quite funny intro for ASM'95. GUS only. 1995.
|
|
A joke-production for ABD'96 with GUS 'music'. 1996.
|
|
Our cheesy contribution to the ABD'96 demo compo. GUS music. 1996.
|
|
The first issue of our diskmag, released at ABD'96. DAC/SB/GUS music. 1996.
|
|
A small kisekae-program by Marq, especially good for slow machines. 1996.
|
|
The second issue of Smurffi. 1996.
|
|
A small BBS-intro for Turbohyttynen. 1997. Linux port (SVGAlib+NASM) from 1999.
|
|
Yzi's contribution to ABD'97 intro compo, came 4th. Funny texts... Only GUS
support seems to work. 1997.
|
|
The fourth member of the Anataus-series, 3rd at the ABD'97 demo compo. Contains the
famous 'Love boat' part. Supports VESA2/SB/GUS. 1997. Linux/Windoze ports
from 2003 and GP2X/DC/PSP from 2008.
|
|
The third issue of our diskmag. 1997.
|
|
Some 'true art', made in about three hours at ASM'97. 1997.
|
|
A co-production with RNO for TP'97 Amiga intro compo. Took the 9th place.
030 recommended. 1997.
|
|
Our very first Linux production. The first ever musicdisk for Linux, featuring
mods by Roz. Uses SVGALib. 1998.
|
|
The fifth incarnation of Anataus. Took the fourth place at ABD'98.
Contains the infamous 'Bubble bobble' part. Supports VGA/VESA2/GUS/SB. 1998.
Linux port from the same year, Windoze version 2001.
|
|
A small shitty Amiga intro for Motorola inside'98. Graphics by Substance/DCS^Kinky,
everything else by Marq & Roz. 040+ highly recommended. 1998.
|
|
Anataus 6, the only Linux demo at Assembly'99. Runs with X11/Shm/DGA/OSS/libc6. 1999.
Also available for DOS (1999), Alpha/PPC-Linux (1999), IRIX (2000), Solaris (2000), x86 BeOS (2000), Windoze (2000) and Mac OS X (2002).
|
|
The compo voting system originally made for Vammala party. Full Perl source
included. Mostly by Marq with some help from Duke NEMO/Coma. 1999.
|
|
Our first Atari Falcon production. Competed at TP'99 Wild compo. Demosystem
by former Admirables & Flash members. Requires 4M RAM. 1999.
|
|
The winner of 2 Alternative party democompo. Demosystem and some parts
by "Friends-section" (Sturm, Acorn and Shd/Mystic). Requires Falcon030 and
4M RAM. 2000.
|
|
Leftover from the Assembly'2k demo compo. The usual X/Shm/DGA/OSS/libc6 stuff.
2000. Now packed with UPX so works with all distributions!
And the usual ports: IRIX (2000), BeOS (2000), Winblows (2000), OS X (2002).
|
|
A fast party intro for Assemly'02, featuring even some design. Still using
CoolAPI, so it's X11/Shm/DGA1/OSS/libc6. This is the final version, not
the crappy compo version. IRIX, OS X, Windoze and MorphOS versions from
2002. The source is available as well. Blast from the past: MS-DOG version
was compiled in 2004. Ported to AOS4 in 2005 by Varthall/Up Rough.
Now for Wii as well (2008). 2002.
|
 |
A quick funk production for macscene.org's iQuest 2002 competition. Several
ports (Mac OS X/Win/SGI/Linux) and the source available in the directory. Uses
OpenGL and SDL. Thanks to Ren/Halcyon for his contribution. 2002.
|
 |
Another quick funk production. This time for Stream'03. The usual ports
and the source available in the directory. Uses OpenGL and SDL. Thanks to
Ren/Halcyon again for his contribution. 2003.
|
 |
A 64k intro which placed 3rd in Assembly'03. Lin/OSX/Win/SGI/MorphOS/OS4/src. OpenGL and SDL
again. Made by Marq and Roz. 2003.
|
 |
The winner of Assembly'03 4k intro compo. A coproduction with Bandwagon.
Our best placing entry ever! Full source included of course. Hacked together by Marq
and NF/Bandwagon. SGI, OSX, Win, MorphOS, QNX, PPC-Amiga, Solaris and C source versions available as well. Now (2007) even for S60 mobiles, iPhone and Android, thanks to wbs!
The newest port is for PSP. 2003.
|
 |
A dynamic demo from Alternative party'04. A cooperation with Bandwagon.
The usual versions available as well as the source. 2004.
|
 |
The winner of Motorola Inside'04 demo compo. A cooperation with Bandwagon.
Originally for 060/AGA Amigas, but the usual ports are in the dir.
Ported to AOS4 in 2005 by Varthall/Up Rough. 2004.
|
 |
Gamepark GP32 demo from Assembly'04. Continues in the spirit of Chrysler.
A cooperation with Bandwagon. The ports and source are there. Thanks to
Jupp3 for the MorphOS port and Cahva/RNO for FreeBSD port. The latest addition
is the Wii version (2008). 2004.
|
 |
A 4k intro hacked together by Marq and NF/Bandwagon. Placed 5th at
Assembly'04. Source included. 2004.
|
 |
A funky AGA/060 Amiga demo from Motorola Inside'05. Took the first place.
Open source as usual. Code/gfx by Marq, music by Roz. Thanks to Piru for the
MorphOS port and Crust for the PSP port. 2005.
|
 |
The funky winner of Asm'05 4k intro compo. A cooperation of Marq and Nf/Bandwagon.
Originally for Linux, but the usual ports will follow. Thanks to Fragment/RNO
for the Win port. Asm and C sources available. 2005.
|
 |
A quick 64k by Marq and Roz for Asm'06. Placed 5th. 2006.
|
 |
An attempt at gothic style. Featuring some vectors, music sync and
raytraced lookup tables. Originally made for AGA/060 Amigas and then
ported to numerous platforms as usual. The very first prod to appear on GP2X!
Won the modest demo compo of MI'06. 2006.
|
 |
Another stylistic experiment released at Icons'08. Won the demo compo. The
usual ports available and maybe more in the future. SDL+GL 1.0. Thanks to
Shape/DCS for the MorphOS port and Spot/Up Rough for the OS4 version. 2008.
|
|
The extreme music entry by Roz & Marq from Ass'08. Soft synth running on
the GP2X. Source and an mp3 version included. AOS4 version by Spot. 2008.
|
 |
Our 20th anniversary production, published for the Sharp MZ-700 series
(Marq's first computer). From Ass'11 old school demo compo. Link to qt-video. 2011.
|
 |
Not really a demo, but a collection of three tunes (Kaiho, Korjaamo,
Opin joskus) and an FLI image (Sommartiden hej hej). Our first stuffz ever
for Commodore 64!
|
 |
A silly Internet meme implemented on Sharp by Marq & Yzi.
Qt-video and Youtube. 2012.
|
 |
A silly Internet meme implemented on Sinclair QL by Marq & Yzi.
Qt-video and Youtube. 2012.
|
 |
A silly Internet meme implemented on Panasonic JR-200UP by Marq & Yzi.
Qt-video and Youtube. 2012.
|
 |
Yzi's first experiment with modern 4k intro coding. Competed at Stream'12.
Youtube video. 2012.
|
 |
Our contribution for Vammala Party'12, a little proof-of-concept smooth
scroller screen for Panasonic JR-200UP. Later ported to MSX just out of
curiosity by Marq and Yzi.
Qt-video and Youtube. 2012.
|
 |
Yzi's first experiment with modern 1k intro coding. No sound. Competed at Assembly '12.
Youtube video. 2012.
|
 |
Also known as Huulikorppuhastaja. A tribute of some sort to spaghetti
westerns. Released at Demodays'12, originally for the GamePark GP2X.
Youtube video. 2012.
|
 |
1k intro for Windows by Traction and Fit. Released at Assembly 2013, winner of the 1k intro compo.
Youtube video. 2013.
|
 |
1k intro for Windows coded by Yzi. Released at Sundown 2013, placed last in the combined intro
compo.
Youtube video. 2013.
|
 |
A PETSCII editor that started as Marq's one-night Processing hack for Zoo'13 and
eventually turned into something useful. Features 1/4 char drawing, copy/paste,
multiple export formats, C64/VIC-20/PET/Plus4 support and much more.
For further info see the project page. 2013.
|
 |
A short intro for the Vectrex video game console featuring the hit song of summer 2013. Coded by Man, Music by Yzi. 2013.
|
 |
Our first ever C64 demo! Won the Zoo'13 demo competition. Guest starring
Dr. TerrorZ in gfx+code. Music by Yzi, some code by Marq. Quickly ported to
the Plus/4 as well. 2013.
|
 |
A BASIC experiment by Marq&Yzi from Zoo'13. 2013.
|
 |
A collection of PETSCII/music entries for Zoo'13: Daft Peek by
Man, PET Games and Suck, You Ducker! by Marq,
Le Mule Mu and The Quilabot by Dr. TerrorZ,
Zoo- ja zorkkatauti and Toisellainem piisi by Yzi. 2013.
|
 |
Windows 1k intro for Tokyo Demo Fest 2014 by Yzi. 2014.
|
 |
Windows 4k intro for Outline 2014 by Yzi. 2014.
|
 |
Our first ZX Spectrum production, a realtime sprite intro with a PSG tune.
Released at Vammala Party'14 under the "Fit & Friends" label. Only 48k
required plus an optional AY cart for the sound. Done by Dr. TerrorZ, Marq and
Yzi. 2014.
|
 |
1k intro for Windows by Traction and Fit. Released at Assembly 2014, 2nd in the 1k intro compo. 2014.
|
 |
A demopack consisting of our most memorable moments (or something). The prods
were getting hard to run on modern computers. 2014.
|
 |
Amiga OCS karaoke demo to celebrate Amiga 30 years. 2015.
|
 |
An image converter/checker that lets you use your favorite paint program for
drawing without any plugins: draw something, check if the image adheres to
color limits with PP and save in various native formats. Plenty of platforms
supported already plus more in the works. 2016.
|
 |
Probably the first computer-drawn and published comic from 1983. Originally
done by Reima Makinen and Riitta Uusitalo. Now Rock has returned back to
the VIC-20 (16k) in an interactive form. 2016.
|
 |
A collection of C-64 compo pics from Vammala Party 2016. Dr. TerrorZ's works included.
2016.
|
 |
Marq and Manu's Commodore quiz held at Oldskool Commodore Weekend 2016.
Interactive PETSCII presentation running on the C-64.
Correct answers. 2016.
|
 |
A jolly little PETSCII intro for Vammala Party'17 by Dr. TerrorZ, Marq and
Yzi. In the same dir a d64 image with compopics. 2017.
|
 |
Demo for Pentium+GUS DOS PC, for Assembly 2017 oldskool demo
compo.
|
 |
Windows 3k intro for Simulaatio 2018 by Yzi. 2018.
|
 |
Windows 1k intro for Assembly 2018 by Yzi. 2018.
|
 |
Windows 4k intro for Solskogen 2019 by Yzi. 2019.
|
 |
Windows 1k intro for Assembly 2019 by Yzi. 2019.
|
 |
Windows 4k intro for Assembly 2019 by Yzi. 2019.
|
 |
Windows 4k intro for TRSAC 2019 by Yzi. 2019.
|
 |
Windows 4k intro for Vortex 2019 by Yzi. 2019.
|
 |
Windows 4k intro for Vortex 2019 by Yzi. 2019.
|
 |
A quick artsy Processing/Java blurb for Vammala Party'20.
|